smartfilming

Exploring the possibilities of video production with smartphones

#37 Best video editors / video editing apps for Android in 2021 — 10. January 2021

#37 Best video editors / video editing apps for Android in 2021


Ever since I started this blog, I wanted to write an article about my favorite video editing apps on Android but I could never decide on how to go about it, whether to write a separate in-depth article on each of them, a really long one on all of them or a more condensed one without too much detail or workflow explanations, more of an overview. So I recently figured there’s been enough pondering on this subject and I should just start writing something. The very basic common ground for all these mobile video editing apps mentioned here is that they allow you to combine multiple video clips into a timeline and arrange them in a desired order. Some might question the validity of editing video on such a relatively small screen as that of a smartphone (even though screen sizes have increased drastically over the last years). While it’s true that there definitely are limitations and I probably wouldn’t consider editing a feature-length movie that way, there’s also an undeniable fascination about the fact that it’s actually doable and can also be a lot of fun. I would even dare to say that it’s a charming throwback to the days before digital non-linear editing when the process of cutting and splicing actual film strips had a very tactile nature to it. But let’s get started…

KineMaster


When I got my first smartphone in 2013 and started looking for video editing apps in the Google PlayStore, I ran into a lot of frustration. There was a plethora of video editing apps but almost none of them could do more than manipulate a single clip. Then, in late December, an app called KineMaster was released and just by looking at the screenshots of the UI I could tell that this was the game changer I had been waiting for, a mobile video editing app that actually aspired to give you the proper feature set of a (basic) desktop video editing software. Unlike some other (failed) attempts in that respect, the devs behind KineMaster realized that giving the user more advanced editing tools could become an unpleasant boomerang flying in their face if the controls weren’t touch-friendly on a small screen. If you ever had the questionable pleasure of using a video editing app called “Clesh” on Android (it’s long gone), you know what I’m talking about. To this date, I still think that KineMaster has one of the most beautiful and intuitive UIs of any mobile app. It really speaks to its ingenuity that despite the fact that the app has grown into a respectable mobile video editing power house with many pro features, even total editing novices usually have no problem getting the hang of the basics within a couple of hours or even minutes.

While spearheading the mobile video editing revolution on Android, KineMaster dared to become one of the first major apps to drop the one-off payment method and pioneer a subscription model. I had initially paid 2€ one-off for the pro version of the app to get rid of the watermark, now you had to pay 2 or 3€ a month (!). I know, “devs gotta eat”, and I’m all for paying a decent amount for good apps but this was quite a shock I have to admit. It needs to be pointed out that KineMaster is actually free to download with all its features (so you can test it fully and with no time limit before investing any money) – but you always get a KineMaster watermark in your exported video and the export resolution doesn’t include UHD/4K. If you are just doing home movies for your family, that might be fine but if you do stuff in a professional or even just more ambitious environment, you probably want to get rid of the watermark. Years later, with every other app having jumped on the subscription bandwagon, I do feel that KineMaster is still one of the apps that are really worth it. I already praised the UI/UX, so here are some of the important features: You get multiple video tracks (resolution and number are device-dependend) and other media layers (including support for png images with tranparency), options for multiple frame rates including PAL (25/50), the ability to select between a wide variety of popular aspect ratios for projects (16:9, 9:16, 1:1, 2.35:1 etc.) and even duplicate the project with a different aspect ratio later (very useful if you want to share a video on multiple platforms), you can use keyframes to animate content, have a very good title tool at hand, audio ducking, voice over recording, basic grading tools and last but not least: the Asset Store. That’s the place where you can download all kinds of helpful assets for your edit: music, fonts, transitions, effects and most of all (animated) graphics (‘stickers’) that you can easily integrate into your project and make it pop without having to spend much time on creating stuff from scratch. Depending on what you are doing, this can be a massive help! I also have to say that despite Android’s fragmentation with all its different phones and chipsets, KineMaster works astonishingly well across the board.

There are still things that could be improved (certain parts of the timeline editing process, media management, precise font sizes, audio waveforms for video clips, quick audio fades, project archives etc.) and development progress in the last one or two years seems to have slowed down but it remains a/the top contender for the Android video editing crown, although way more challenged than in the past. Last note: KineMaster has recently released beta versions of two “helper” apps: VideoStabilizer for KineMaster and SpeedRamp for KineMaster. I personally wish they would have integrated this functionality into the main app but it’s definitely better than not having it at all.

PowerDirector


The first proper rival for KineMaster emerged about half a year later in June 2014 with Cyberlink’s PowerDirector. Unlike KineMaster, PowerDirector was already an established name in the video editing world, at least on the consumer/prosumer level. In many ways, PowerDirector has a somewhat (yet not completely) equal feature set to that of KineMaster with one key missing option being that for exporting in PAL frame rates (if you don’t need to export in 25/50fps, you can ignore this shortcoming). The UI is also good and pretty easy to learn. After KineMaster switched to the subscription model, PowerDirector did have one big factor in its favor: You could still get the full, watermark-free version of the app by making a single, quite reasonable payment, I think it was about 5€. That, however, changed eventually and PowerDirector joined the ranks of apps that you couldn’t own anymore, but only rent via a subscription to have access to all features and watermark-free export. Despite the fact that it’s slightly more expensive than KineMaster now, it’s still a viable and potent mobile video editor with some tricks up its sleeve.

It was for instance – until recently – the only mobile video editor that has an integrated stabilization tool to tackle shaky footage. It’s also the only one with a dedicated de-noise feature for audio and unlike with KineMaster you can mix your audio levels by track in addition to just by individual clips. Furthermore, PowerDirector offers the ability to transfer projects from mobile to its desktop version via the Cyberlink Cloud which can come in handy if you want to assemble a rough cut on the phone but do more in-depth work on a bigger screen with mouse control. Something rather annoying is the way in which the app tries to nudge or dare I say shove you towards a subscription. As I had bought the app before the introduction of the subscription model, I can still use all of its features and export without a watermark but before getting to the edit workspace, the app bombards you with full-screen ads for its subscription service every single time – I really hate that. One last thing: There are a couple of special Android devices on which PowerDirector takes mobile video editing actually to another level but that’s for a future article so stay tuned.

Adobe Premiere Rush


Even more so than Cyberlink, Adobe is a well-known name in the video editing business thanks to Premiere Pro (Windows/macOS). More than once I had asked myself why such a big player had missed the opportunity to get into the mobile editing game. Sure, they dipped their toes into the waters with Premiere Clip but after a mildly promising launch, the app’s development stagnated all too soon and was abandoned eventually – not that much of a loss as it was pretty basic. In 2018 however, Adobe bounced back onto the scene with a completely new app, Premiere Rush. This time, it looked like the video editing giant was ready to take the mobile platform seriously.

The app has a very solid set of advanced editing features and even some specialties that are quite unique/rare in the mobile editing environment: You can for instance expand the audio of a video clip without actually detaching it and risking to go out of sync, very useful for J & L cuts. There’s also a dedicated button that activates multi-select for clips in the timeline, another great feature. What’s more, Rush has true timeline tracks for video. What do I mean by “true”? KineMaster and PowerDirector support video layers but you can’t just move a clip from the primary track to an upper/lower layer track and vice versa which isn’t that much of a problem most of the time but sometimes it can be a nuisance. In Rush you can move your video clips up and down the tracks effortlessly. The “true tracks” also means that you can easily disable/mute/lock a particular track and all the clips that are part of it. One of Rush’s marketed highlights is the auto-conform feature which is supposed to automatically adapt your edit to other aspect ratios using AI to frame the image in the (hopefully) best way. So for instance if you have a classic 16:9 edit, you can use this to get a 1:1 video for Instagram. This feature is reserved for premium subscribers but you can still manually alter the aspect ratio of your project in the free version. For a couple of months, the app was only available for iOS but premiered (pardon the pun!) on Android in May 2019. Like PowerDirector, you can use Adobe’s cloud to transfer project files to the desktop version of Rush (or even import into Premiere Pro) which is useful if the work is a bit more complex. It’s also possible to have projects automatically sync to the cloud (subscriber feature). Initially, the app had a very expensive subscription of around 10€ per month (and only three free exports to test) unless you were already an Adobe Creative Cloud subscriber in which case you got it for free), but it has now become more affordable (4.89€ monthly or 33.99 per year) and the basic version with most features including 1080p export (UHD/4K is a premium feature) is free and doesn’t even force a watermark on your footage – you do need to create a (free) account with Adobe though.

The app does have its quirks – how much of it are still teething aches, I’m not sure. In my personal tests with a Google Pixel 3 and a Pocophone F1, export times were sometimes outrageously long, even for short 1080p projects. Both my test devices were powered by a Snapdragon 845 SoC which is a bit older but was a top flagship processor not too long ago and should easily handle 1080p video. Other editing apps didn’t have any problems rushing out (there goes another pun!) the same project on the same devices. This leads me to believe that the app’s export engine still needs some fine tuning and optimization. But maybe things are looking better on newer and even more powerful devices. Another head-scratcher was frame rate fidelity. While the export window gave me a “1080p Match Framerate” option as an alternative to “1080p 30fps”, surely indicating that it would keep the frame rate of the used clips, working with 25fps footage regularly resulted in a 30fps export. The biggest caveat with Rush though is that its availability on Android is VERY limited. If you have a recent flagship phone from Samsung, Google, Sony or OnePlus, you’re invited, otherwise you are out of luck – for the moment at least. For a complete list of currently supported Android devices check here.

VN


Ever since I started checking the Google PlayStore for interesting new apps on a regular basis, it rarely happens that I find a brilliant one that’s already been out for a very long time. It does happen on very rare occasions however and VN is the perfect case in point. VN had already been available for Android for almost two years (the PlayStore lists May 2018 as the release date) when it eventually popped up on my radar in March 2020 while doing a routine search for “video editors” on the PlayStore. VN is a very powerful video editor with a robust set of advanced tools and a UI that is both clean, intuitive and easy to grasp. You get a multi-layer timeline, support for different aspect ratios including 16:9, 9:16, 1:1, 21:9, voice over recording, transparency with png graphics, keyframing for graphical objects (not audio though, but there’s the option for a quick fade in/out), basic exposure/color correction, a solid title tool, export options for resolutions up to UHD/4K, frame rate (including PAL frame rates) and bitrate.

In other news, VN is currently the only of the advanced mobile video editing apps with a dedicated and very easy-to-use speed-ramping tool which can be helpful when manipulating a clip in terms of playback speed. It’s also great that you can move video clips up and down the tracks although it’s not as intuitive as Adobe Premiere Rush in that respect since you can’t just drag & drop but have to use the “Forward/Backward” button. But once you know how to do it, it’s very easy. While other apps might have a feature or two more, VN has a massive advantage: It’s completely free, no one-off payment, no subscription, no watermark. You do have to watch a 5 second full-screen ad when launching the app and delete a “Directed by” bumper clip from every project’s timeline, but it’s really not much of a bother in my opinion. In the past you had to create an account with VN but it’s not a requirement anymore. Will it stay free? When I talked to VN on Twitter some time ago, they told me that the app as such is supposed to remain free of charge but that they might at some point introduce certain premium features or content. VN recently launched a desktop version for macOS (no Windows yet) and the ability to transfer project files between iOS and macOS. While this is currently only possible within the Apple ecosystem (and does require that you register an account with VN), more cross-platform integration could be on the horizon. All in all, VN is an absolutely awesome and easily accessible mobile video editor widely available for most Android devices (Android 5.0 & up) – but do keep in mind that depending on the power of your phone’s chipset, the number of video layers and the supported editing/exporting resolution can vary.

CapCut

CapCut is somewhat similar to VN in terms of basic functionality (multiple video tracks, support for different frame rates including PAL, variety of aspect ratios etc.) and layout, but with a few additional nifty features that might come in handy depending on the use case. Like VN, it’s completely free without a watermark and you don’t have to create an account. CapCut was – following Cyberlink’s PowerDirector – the second advanced mobile video editing app to introduce a stabilization tool and it can even be adjusted to some degree.

Its unique standout double-feature however has to do with automatic speech-to-text/text-to-speech processing. As we all know, captions have become an integral part of video production for social media platforms as many or most of us browse their network feeds without having the sound turned on and so captions can be a way to motivate users to watch a video even when it’s muted. While it’s no problem to manually create captions with the title tool in basically any video editing app, this can be very time-consuming and fiddly on a mobile device. So how about auto-generated captions?  CapCut has you covered. It doesn’t work perfectly (you sometimes have to do some manual editing) and it’s currently only available in English, but it’s definitely a very cool feature that none of the other editors mentioned here can muster. Interestingly, it’s also possible to do it the other way around: You can let the app auto-generate a voice-over from a text layer. There are three different voices available: “American Male”, “American Female” and “British Female” (only English again). This can be useful if you quickly need to create a voice-over on the go and there’s no time or quiet place to do so or if you are not comfortable recording voice-overs with your own voice. Any cons? Generally, I would say that I prefer VN of the two because I like the design and UX of the timeline workspace better, it’s easier to navigate around, but that’s probably personal taste. What is an actual shortcoming however if you are after the highest possible quality is the fact that CapCut lacks support for UHD/4K export. Don’t get me wrong, you can import UHD/4K footage into the app and work with it but the export resolution is limited to 1080p and you also can’t adjust the bitrate. From a different angle, it should also be mentioned that CapCut is owned by Bytedance, the company behind the popular social video platform TikTok. While you don’t have to create an account for CapCut, you do have to agree to their T&Cs to use the app. So if you are very picky about who gets your data and kept your fingers off TikTok for that reason, you might want to take this into consideration.

Special mention (Motion Graphics): Alight Motion


Alight Motion is a pretty unique mobile app that doesn’t really have an equivalent at the moment. While you can also use it to stitch together a bunch of regular video clips filmed with your phone, this is not its main focus. The app is totally centered around creating advanced, multi-layered motion graphics projects, maybe think of it as a reduced mobile version of Adobe After Effects. Its power lies in the fact that you can manipulate and keyframe a wide range of parameters (for instance movement/position, size, color, shape etc.) on different types of layers to create complex and highly individual animations, spruced up with a variety of cool effects drawn from an extensive library. It takes some learning to unleash the enormous potential and power that lies within the app and fiddling around with a heavy load of parameters and keyframes on a small(ish) touch screen can occasionally be a bit challenging but the clever UI (designed by the same person that made KineMaster so much fun to use) makes the process basically as good and accessible as it can get on a mobile device. The developers also just added effect presets in a recent update which should make it easier for beginners who might be somewhat intimidated by manually keyframing parameters. Pre-designed templates for graphics and animations created by the dev team or other users will make things even more accessible in the future – some are already available but still too few to fully convince passionate users of apps such as the very popular but discontinued Legend. Alight Motion is definitely worth checking out as you can create amazing things with it (like explainer videos or animated info graphics), if you are willing to accept a small learning curve and invest some time. This is coming from someone who regularly throws in the towel trying to get the hang of Apple’s dedicated desktop motion graphics software Motion. Alight Motion has become the first application in this category in which I actually feel like I know what I’m doing – sort of at least. One very cool thing is that you can also use Alight Motion as a photo/still graphics editor since it lets you export the current timeline frame as a png, even with transparency! The app is free to download but to access certain features and export without a watermark you have to get a subscription which is currently around 28€ per year or 4.49 on a monthly basis.

Special mention (Automated Editing): Quik


Sometimes, things have to go quik-ly and you don’t have the time or ambition to assemble your clips manually. While I’m generally not a big fan of automated video editing processes, GoPro’s free Quik video editing app can come in handy at times. You just select a bunch of photos or videos, an animation style, your desired aspect ratio (16:9, 9:16, 1:1) and the app creates an automatic edit for you based on what it thinks are the best bits and pieces. In case you don’t like the results you have the option to change things around and select excerpts that you prefer – generally, manual control is rather limited though and it’s definitely not for more advanced edits. It’s also better suited for purely visual edits without important scenes relying on the original audio (like a person talking and saying something of interest). GoPro, who acquired the app in the past, is apparently working on a successor to Quik and will eventually pull this one from the Google PlayStore later in 2021 but here’s hope that the “new Quik” will be just as useful and accessible.

Special mention (360 Video Editing): V360

While 360 video hasn’t exactly become mainstream, I don’t want to ignore it completely for this post. Owners of a 360 camera (like the Insta360 One X2 I wrote about recently) usually get a companion mobile app along with the hardware which also allows basic editing. In the case of the Insta360 app you actually get quite a range of tools but it’s more geared towards reframing and exporting as a traditional flat video. You can only export a single clip in true 360 format. So if you want to create a story with multiple 360 video clips and also export as true, immersive 360 video with the appropriate metadata for 360 playback, you need to use a 3rd party app. I have already mentioned V360 in one of my very early blog posts but I want to come back to it as the landscape hasn’t really changed since then. V360 gives you a set of basic editing tools to create a 360 video story with multiple clips. You can arrange the clips in the desired order, trim and split them, add music and titles/text. It’s rather basic but good for what it is, with a clean interface and exports in original resolution (at least up to 5.7k which I was able to test). The free version doesn’t allow you to add transition effects between the clips and has a V360 branded bumper clip at the end that you can only delete in the paid version which is 4.99€. There are two other solid 360 video editors (Collect and VeeR Editor) which are comparable and even offer some additional/different features but I personally like V360 best although it has to be said that the app hasn’t seen an update in over two years.

What’s on the horizon?

There’s one big name in mobile editing town that’s missing from the Android platform so far – of course I’m talking about LumaFusion. According to LumaTouch, the company behind LumaFusion, they are currently probing an Android version and apparently have already hired some dedicated developers. I therefore suspect that despite the various challenges that such a demanding app like LumaFusion will encounter in creating a port for a different mobile operating system, we will see at least an early beta version in 2021. Furthermore, despite not having any concrete evidence, I assume that an Android version of Videoleap, another popular iOS-only video editor, might also be currently in the works. Not quite as advanced and feature-packed as LumaFusion, it’s pretty much on par in many respects with the current top dogs on Android. So while there definitely is competition, I also assume that the app’s demands are certainly within what can be achieved on Android and the fact that they have already brought other apps from their portfolio to Android indicates that they have some interest in the platform.

As always, if you have questions or comments, drop them here or hit me up on the Twitter @smartfilming. If you like this article, also consider subscribing to my free Telegram channel (t.me/smartfilming) to get notified about new blog posts and receive the monthly Ten Telegram Takeaways newsletter about important things that happened in the world of mobile video.

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Download KineMaster on GooglePlay
Downlaod PowerDirector on GooglePlay
Download Adobe Premiere Rush on GooglePlay
Download VN on GooglePlay
Download CapCut on GooglePlay
Download Alight Motion on GooglePlay
Download Quik on GooglePlay
Download V360 on GooglePlay

#27 No, you don’t need a second video track for storytelling! (… and why it really doesn’t matter that much anymore) — 25. June 2020

#27 No, you don’t need a second video track for storytelling! (… and why it really doesn’t matter that much anymore)

As I pointed out in one of my very first blog posts here (in German), smartphone videography still comes with a whole bunch of limitations (although some of them are slowly but surely going away or have at least been mitigated). Yet one central aspect of the fascinating philosophy behind phoneography (that’s the term I now prefer for referring to content creation with smartphones in general) has always been one of “can do” instead of “can’t do” despite the shortcomings. The spirit of overcoming obvious obstacles, going the extra mile to get something done, trailblazing new forms of storytelling despite not having all the bells and whistles of a whole multi-device or multi-person production environment seems to be a key factor. With this in mind I always found it a bit irritating and slightly “treacherous” to this philosophy when people proclaimed that video editing apps without the ability to have a second video track in the editing timeline are not suitable for storytelling. “YOU HAVE TO HAVE A VIDEO EDITOR WITH AT LEAST TWO VIDEO TRACKS!” Bam! If you are just starting out creating your first videos you might easily be discouraged if you hear such a statement from a seasoned video producer. Now let me just make one thing clear before digging a little deeper: I’m not saying having two (or multiple) video tracks in a video editing app as opposed to just one isn’t useful. It most definitely is. It enables you to do things you can’t or can’t easily do otherwise. However, and I can’t stress this enough, it is by no means a prerequisite for phoneography storytelling – in my very humble opinion, that is. 

I can see why someone would support the idea of having two video tracks as being a must for creating certain types of videography work. For instance it could be based on the traditional concept of a news report or documentary featuring one or more persons talking (most often as part of an interview) and you don’t want to have the person talking occupying the frame all the time but still keep the statement going. This can help in many ways: On a very basic level, it can work as a means for visual variety to reduce the amount of “talking heads” air time. It might also help to cover up some unwanted visual distraction like when another person stops to look at the interviewee or the camera. But it can also exemplify something that the person is talking about, creating a meaningful connection. If you are interviewing the director of a theater piece who talks about the upcoming premiere you could insert a short clip showing the theater building from the outside, a clip of a poster announcing the premiere or a clip of actors playing a scene during the rehearsal while the director is still talking. The way you do it is by adding the so-called “b-roll” clip as a layer to the primary clip in the timeline of the editing app (usually muting the audio of the b-roll or at least reducing the volume). Without a second video track it can be difficult or even impossible to pull off this mix of video from one clip with the audio from another. But let’s stop here for a moment: Is this really the ONLY legitimate way to tell a story? Sure, as I just pointed out, it does have merit and can be a helpful tool – but I strongly believe that it’s also possible to tell a good story without this “trick” – and therefore without the need for a second video track. Here are some ideas:

WYSIWYH Style

Most of us have probably come across the strange acronym WYSIWYG: “What you see is what you get” – it’s a concept from computational UI design where it means that the preview you are getting in a (text/website/CMS) editor will very much resemble the way things actually look after creating/publishing. If you want a word to appear bold in your text and it’s bold after marking it in the editor, this is WYSIWYG. If you have to punch in code like <b>bold</b>  into your text editing interface to make the published end result bold, that’s not WYSIWYG. So I dare to steal this bizarre acronym in a slightly altered version and context: WYSIWYH – “What you see is what you hear” – meaning that your video clips always have the original sound. So in the case of an interview like described before, using a video editing app with only one video track, you would either present the interview in one piece (if it’s not very long) or cut it into smaller chunks with “b-roll” footage in between rather than overlaid (if you don’t want the questions included). Sure, it will look or feel a bit different, not “traditional”, but is that bad? Can’t it still be a good video story? One fairly technical problem we might encounter here is getting smooth audio transitions between clips when the audio levels of the two clips are very different. Video editing apps usually don’t have audio-only cross-fades (WHY is that, I ask!) and a cross-fade involving both audio AND video might not be the preferred transition of choice as most of the time you want to use a plain cut. There are ways to work around this however or just accept it as a stylistic choice for this way of storytelling. 

One-Shot Method

Another very interesting way that results in a much easier edit without the need for a second video track (if any at all) but includes more pre-planning in advance for a shoot is the one-shot approach. In contrast to what many one-man-band video journalists do (using a tripod with a static camera), this means you need to be an active camera operator at the same time to catch different visual aspects of the scene. This probably also calls for some sort of stabilization solution like phone-internal OIS/EIS, a rig, a gimbal or at least a steady hand and some practice. Journalist Kai Rüsberg has been an advocate of this style and collected some good tips here (blog post is in German but Google Translate should help you getting the gist). As a matter of fact, there’s even a small selection of noticeable feature films created in such a (risky) manner, among them “Russian Ark” (2002) and “Viktoria” (2015). One other thing we need to take into consideration is that if there’s any kind of asking questions involved, the interviewer’s voice will be “on air” so the audio should be good enough for this as well. I personally think that this style can be (if done right!) quite fascinating and more visually immersive than an edited package with static separate shots but it poses some challenges and might not be suited for everybody and every job/situation. Still, doing something like that might just expand your storytelling capabilities by trying something different. A one-track video editing app will suffice to add some text, titles, narration, fade in/out etc.

Shediting

A unique almagam of a traditional multi-clip approach and the one-shot method is a technique I called “shediting” in an earlier blog post. This involves a certain feature that is present in many native and some 3rd party camera apps: By pausing the recording instead of stopping it in between shots, you can cram a whole bunch of different shots into a single clip. Just like with one-shot, this can save you lots of time in the edit (sometimes things need to go really fast!) but requires more elaborate planning and comes with a certain risk. It also usually means that everything needs to be filmed within a very compact time frame and one location/area because in most cases you can’t close the app or have the phone go to sleep without actually stopping the recording. Nonetheless, I find this to be an extremely underrated and widely unknown “hack” to piece together a package on the go! Do yourself a favor and try to tell a short video story that way!

Voice-Over

A way to tackle rough audio transitions (or bad/challenging sound in general) while also creating a sense of continuity between clips is to use a voice-over narration in post production, most mobile editors offer this option directly within the app and even if you happen to come across one that doesn’t (or like Videoshop, hides it behind a paywall) you can easily record a voice-over in a separate audio recording app and import the audio to your video editor although it’s a bit more of a hassle if you need to redo it when the timing isn’t quite right. One example could be splicing your interview into several clips in the timeline and add “b-roll” footage with a voice-over in between. Of course you should see to it that the voice-over is somewhat meaningful and not just redundant information or is giving away the gist / key argument of an upcoming statement of the interviewee. You could however build/rephrase an actual question into the voice-over. Instead of having the original question “What challenges did you experience during the rehearsal process?” in the footage, you record a voice-over saying “During the rehearsal process director XY faced several challenges both on and off the stage…” for the insert clip followed by the director’s answer to the question. It might also help in such a situation to let the voice-over already begin at the end of the previous clip and flow into the subsequent one to cover up an obvious change in the ambient sound of the different clips. Of course, depending on the footage, the story and situation, this might not always work perfectly.

Text/Titles

Finally, with more and more media content being consumed muted on smartphones “on the go” in public, one can also think about having text and titles as an important narrative tool, particularly if there’s no interview involved (of course a subtitled interview would also be just fine!). This only works however if your editing app has an adequate title tool, nothing too fancy but at least covering the basics like control over fonts, size, position, color etc. (looking at you, iMovie for iOS!). Unlike adding a second video track, titles don’t tax the processor very much so even ultra-budget phones will be able to handle it.

Now, do you still remember the second part of this article’s title, the one in parentheses? I have just gone into lengths to explain why I think it’s not always necessary to use a video editing app with at least two video tracks to create a video story with your phone, so why would I now be saying that after all it doesn’t really matter that much anymore? Well, if you look back a whole bunch of years (say around 2013/2014) when the phoneography movement really started to gather momentum, the idea of having two video tracks in a video editing app was not only a theoretical question for app developers, thinking about how advanced they WANTED their app to be. It was also very much a plain technical consideration, particularly for Android where the processing power of devices ranged from quite weak to quite powerful. Processing multiple video streams in HD resolution simultaneously was no small feat at the time for a mobile processor, to a small degree this might even still be true today. This meant that not only was there a (very) limited selection of video editing apps with the ability to handle more than just one video track at the same time, but even when an app like KineMaster or PowerDirector generally supported the use of multiple video tracks, this feature was only available for certain devices, excluding phones and tablets with very basic processors that weren’t up to the task. Now this has very much changed over the last years with SoCs (System-on-a-chip) becoming more and more powerful, at least when it comes to handling video footage in FHD 1080p resolution as opposed to UHD/4K! Sure, I bet there’s still a handful of (old) budget Android devices out there that can’t handle two tracks of HD video in an editing app but mostly, having the ability to use at least two video tracks is not really tied to technical restraints anymore – if the app developers want their app to have multi-track editing then they should be able to integrate that. And you can definitely see that an increasing number of video editing apps have (added) this feature – one that’s really good, cross-platform and free without watermark is VN which I wrote about in an earlier article.

So, despite having argued that two video tracks in an editing app is not an absolute prerequisite for producing a good video story on your phone, the fact that nowadays many apps and basically all devices support this feature very much reduces the potential conflict that could arise from such an opinion. I do hope however that the mindset of the phoneography movement continues to be one of “can do” instead of “can’t do”, exploring new ways of storytelling, not just producing traditional formats with new “non-traditional” devices.

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